Thursday, May 22, 2008

King "Simulator"

Lately I've been playing Final Fantasy Crystal Chronicles: My Life as a King. It kind of reminded me of Dark Chronicle, in that you have to create your own town or city. I always thought that these games were rather limited, so I have this cool concept for on the PC.

First of all I need to say were I ever to make this, I would make it moddable, in a way that people could add new content either commercially or freely. The game itself would be completely free, of course, but because of this I wouldn't make it an open source game.

Okay, now for the concept. You are an adventurer of an unknown world. You start out with four different world sets, with four different clothing sets. You can freely design your own character, even after you've started up the game itself. This way if you would love to change skin or hair colors, it would easily be possible. New costume packs can be downloaded, either freely or payed. So, the story goes like this.

A not so long time ago, there was a world, full of life, until one day an evil force came and destroyed the world. Nothing was left, except for the spirits of the world that once was. You are one of those spirits, and you are granted the ability to bring back the world once more.

You start in a void, where you will need to create your base character. You can name him / her to your liking. Next, you will have to choose between four town sets. This will affect the basic layout of your first town, and where you can build your buildings. To keep it simple, the roads are already built. You can only place new buildings on certain lots. You are free to choose where on the lot you'll place the buildings though.

To build new buildings, and later decoration, you will need building material. Smaller roads can be built and removed freely though. To get new materials, you'll need to fight in dungeons. You can either do this alone or in a party. Dungeons are randomly created the moment they're built, and the closer they are to a town, the more levels the dungeons have. This does mean that each time you visit that dungeon, you will always get the same layout. That's why there are also some special dungeons, who either only have changing dungeons on certain levels, or are completely random.

Placing dungeons further away from a town raises the difficulty level of the dungeon. You can place new towns on the map, but they will only affect new dungeons. The difficulty is also determined by the proximity of other dungeons. Placing a new dungeon near higher level dungeons will raise the difficulty level drastically. However, a town will lower this value too. This does mean however that the amount of levels this dungeon will have will be high also.

A good thing is that you can't die, but you will loose some precious time in town trying to recover, in which time you could actually have done certain other things.

But anyway, about towns. Towns need people. These people are the spirits who lived on this world. By rebuilding the world, you are able to bring back new people. These people will see you as their leader, and will give you money periodically. With this money you can do new things, like buying better items and hiring adventurers who can fight alongside you. When you are fainted however, you won't get income for the time you fainted.

Maybe I'll update further on this subject, so stay tuned.

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